this post was submitted on 06 Oct 2023
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[–] [email protected] 8 points 1 year ago (20 children)

Huh? Starfield is the best RPG Bethesda has made since Morrowind, because it's an actual RPG. It has the best quest design since Oblivion, with almost none of the quests boiling down to "Go there, kill guys", but actually needing to talk to people, pay attention to the environment, interact with the world and make choices (and your Background, Traits, Skills and faction membership all add new ways for you to go about a quest.) The weapon design is an incredible improvement over Fallout 4. Almost everything in Starfield is either a massive step up or a return to form compared to their previous work and you don't actually know what you're talking about.

And that's not even to mention things like the ship building system, which is genuinely extremely impressive.

[–] [email protected] 4 points 1 year ago (19 children)

We must be playing different games. Every storyline quest I've done has been:

  1. Go to this random place
  2. Gun down everyone in sight because my mandatory companion can't stealth.
  3. Talk to the named bad guy.
  4. See if I win a coin flip. 4a. Walk out with a McGuffin. 4b. Gun everyone down again, then walk out with the McGuffin.

It's nothing but, "Go there, kill guys," as you call it. Everything is a fetch quest with faceless mooks between me and whatever fifth turn I need to take to get to the end of the corridors in the space dungeon.

And comparing the game to Morrowind is laughable. Morrowind was an amazing feat of world building based on actual player choice. Starfield is a bunch of boxes to tick to see the next space cliche.

[–] [email protected] 8 points 1 year ago (4 children)

To me this reads like you havent done the Ryujin plotline which has a lot of stealth involved, and the UC/Crimson Fleet one that has some detective work/stealth

[–] [email protected] 0 points 1 year ago (1 children)

You're absolutely right and if I can muster up the energy to start the game back up then Ryujin is probably going to be my first stop.

[–] [email protected] 2 points 1 year ago (1 children)

You're expected not to kill anyone during the entire Ryujin storyline as it's "bad for business". It's all social and sneaky stealth.

[–] [email protected] 1 points 1 year ago

its sorta the same idea as like metal gear solid (5 in particular). You COULD kill people during missions, its just not the optimal option for rewards. You 100% could go guns ablazing if you really hated stealth, but it kinda ruins the point of the game.

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