this post was submitted on 07 Jun 2024
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[–] [email protected] 11 points 5 months ago (9 children)

I wonder what kind of changes they will make to this iteration. I know VI was a big change from V, but eventually I learned to enjoy the different mechanics and have a ton of hours logged.

[–] [email protected] 2 points 5 months ago (4 children)

Stupid question probably, but as someone who hasn't really gotten into V or VI yet and thought that at a cursory glance they seemed pretty similar - what kinds of big differences are there between them?

[–] [email protected] 3 points 5 months ago (1 children)

Civ6 has districts. Instead of having all of a city's buildings existing in the city center tile, the city builds specialty districts that occupy a hex near the city. For example, a science district placed near some mountains will house the city's library, university, and research lab.

I think the districts are a fun addition because it exposes a civ's infrastructure to attack. You can pilliage an opponent's districts to temporarily cripple them and you get some decent loot in the form of gold, science, culture, or faith.

[–] [email protected] 1 points 5 months ago
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