this post was submitted on 21 May 2024
107 points (98.2% liked)
Games
16750 readers
609 users here now
Video game news oriented community. No NanoUFO is not a bot :)
Posts.
- News oriented content (general reviews, previews or retrospectives allowed).
- Broad discussion posts (preferably not only about a specific game).
- No humor/memes etc..
- No affiliate links
- No advertising.
- No clickbait, editorialized, sensational titles. State the game in question in the title. No all caps.
- No self promotion.
- No duplicate posts, newer post will be deleted unless there is more discussion in one of the posts.
- No politics.
Comments.
- No personal attacks.
- Obey instance rules.
- No low effort comments(one or two words, emoji etc..)
- Please use spoiler tags for spoilers.
My goal is just to have a community where people can go and see what new game news is out for the day and comment on it.
Other communities:
founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
view the rest of the comments
It's not clear from the title, so I want to point out that they aren't integrating Copilot into Minecraft. It's not part of the game at all. In the demo, the player is "sharing their screen" with Copilot and the AI is analyzing what's being shown on it. It's working purely off the same visuals you're getting, there's no extra integration happening behind the scenes and Mojang hasn't added Copilot to Minecraft on their end.
This is pretty impressive IMO because it means it will work in any game it can recognize without the developers needing to do anything to integrate Copilot.
It sounds like it's basically doing what more advanced cheats have been doing for years... Hope all the big anti-cheats block it so a war starts between Microsoft fuckwits and anti-cheat fuckwits.
The article seems to be implying that for some reason, but Copilot doesn't actually do anything to control the game either. In the demo, it was just telling the player whether or not they had the material to craft a sword based on what it could see when the player opened their inventory or a chest. It also gave a recommendation on how to get wood to make a sword with, but it can't take control of the game and auto-gather or auto-build or really do anything at all like those advanced cheat clients do. It's more like having a conversation with someone who's watching you play from over your shoulder than any actual cheats.
I think this article did a bad job of explaining what they showed off in the presentation.