this post was submitted on 21 May 2024
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[–] [email protected] 17 points 5 months ago (5 children)

gotta be deck compatible right?

[–] [email protected] 2 points 5 months ago (3 children)

Probably not fully, unless they actually do work on the games. The cutscenes on some of the games play with a proprietary protocol that even Proton-GE can't run. So, while the game works, the cutscenes don't.

It's feasible that they will fix it, but I consider it highly unlikely.

[–] [email protected] 3 points 5 months ago (2 children)

Do you have any documentation on this you can link because it doesn't really make sense what you mean and I love learning about these things. Most of the cutscenes will be rendered in engine so nothing special there, and the pre-rendered ones if they used an unusual codec I don't get why the codec isn't baked into the game files which would render that also a moot problem.

[–] [email protected] 3 points 5 months ago (1 children)
[–] [email protected] 1 points 5 months ago

Okay, that's pretty lame. According to several spots (all quoting an RPGsite writer and an emoji response from a Sqenix dev) square Enix actually brought in a third party company specifically to improve Steam Deck support. Honestly makes sense, the steam deck seems like their largest potential new customer base.

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