this post was submitted on 05 Apr 2024
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I don't disagree with concerns about monopoly, but the author's key example is Macs. And from the example, it sounds to me like Apple disregards backwards compatibility (dropping 32-bit support, moving to ARM chips) and Valve isn't investing to keep up. Meanwhile, Windows has a heavy backwards-compatibility focus, and Linux isn't too bad either, so no wonder they still get Valve's attention. So who is being "anti-consumer" in this example, Valve or Apple?
Yeah, totally agree that we shouldn't go all in on trusting valve, but apple is definitely the anti-consumer one here. I don't think valve would support DX if they could get away with it. Apple deprecating everything but metal without making it an open spec basically said, "we don't want anyone gaming on our platform".