this post was submitted on 25 Mar 2024
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Gaming

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[–] [email protected] 22 points 7 months ago (9 children)

Things I would like to see:

  • Finally digging themselves out of the Gamebryo hole in favor of a modern engine.
  • Bringing in inspired talent to replace their long-stale game design and direction.
  • Character art that doesn't look like Bethesda hates humans. (To be fair, they might have addressed this in Starfield. Humanoids in past Elder Scrolls games look ugly as hell, though.)
[–] [email protected] 9 points 7 months ago* (last edited 7 months ago) (4 children)

no gamebryo means modding is likely gone with it

the engine has some quirks but the platform is irreplaceably easy to edit and easy to use with its plugin system, and conflicts with other plugins are simple to handle unlike majority of games that get modded

without that all you have is a bland game with forgettable story and barely any rpg elements, but gamebryo is replaced by another engine and its own bugs and faults

[–] [email protected] 6 points 7 months ago* (last edited 7 months ago) (1 children)

Yours is the only praise I think I've ever seen for their approach to conflict resolution. I suppose there's always someone who hasn't been bitten. :)

no gamebryo means modding is likely gone with it

Mod support as good as (or better than) Gamebryo's is always possible, assuming the studio is willing and competent.

Bethesda surely understand how much they have benefited from modding over the years. Skyrim's Anniversary Edition content is built mostly of mods, after all. So it's reasonable to think they would at least consider making it a priority in a new engine.

[–] [email protected] 3 points 7 months ago

Bethesda surely understand how much they have benefited from modding over the years.

I mean yeah, remember when they wanted to start charging people for them?

Looks like they just reintroduced it in Dec.

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