this post was submitted on 25 Feb 2024
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Gaming

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[โ€“] [email protected] 10 points 8 months ago (5 children)

People in the future will realize that Skyrim was made in a perfect sweet spot at Bethesda. It was made recently enough that the controls make sense and it feels good to play, but Skyrim was still so, so ahead of it's time when it came to an open world RPG. Back then, Bethesda's writers really had a knack for making incredibly interesting settings, and just seeing an entire digital world so wonderfully realized was considered ground-breaking.

A decade later, and the same model has become stale. The gameplay is still there, but the soul is not. Idk if most of those old writers have just left Bethesda or retired after so many years in the industry, but the magic has left the studio. I'm not even really looking forward to ES6 as much as I am the upcoming Avowed from Obsidian, because their games still have plenty of soul.

[โ€“] [email protected] 2 points 8 months ago* (last edited 8 months ago)

It feels like Skyrim was the game they'd (and by they I mean Todd) always wanted to make, and Skyrim was the first time they had the resources and technology available to make it more or less exactly as they envisaged.

Fallout 4 probably would've been in the exact same situation of the technology finally catching up to their ideas, except they completely botched the landing by adding in voiced characters.

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