this post was submitted on 17 Sep 2023
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‘Baldur’s Gate 3’ can be a fantastic experience and a bad game at the same time.

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[–] [email protected] 52 points 1 year ago (31 children)

I've played through all 3 acts. Obviously in no way have done everything, but I never ran into a situation where your character would get killed for a bad dialogue choice. The "Volo's eye" event referenced is for sure an example of the telegraphed outcome being the opposite of what actually goes down, but I really can't think of another time that happens. Even that choice did not end in death. Some options end in tough fights, and maybe fights above your level, but I was never surprised by them.

Bringing up save scumming is an odd criticism for a CRPG. That has been a long running discussion, but you can choose not to do it if you don't like it. It doesn't mean it is bad game design to include saving whenever you want.

[–] [email protected] 6 points 1 year ago (1 children)

Exactly. I literally don't understand why people even care about save scumming (and the name is ridiculous to me too lol). It's like my favorite part of the game. I love being able to relax and know I can mess around without completely fucking my game over. I get to explore everything to the fullest. If someone wants to be a hard ass about it, they can just...not reload?

[–] [email protected] 1 points 1 year ago

Precisely. It is an old and tired sentiment that has never made sense. Gatekeeping at it's finest.

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