this post was submitted on 16 Jan 2024
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During last gamenight with the friends we decided to play halo infinite. We all had a good laugh that the two on windows were the only ones crashing
It’s hilarious to me that I have to jump through so many hoops to get my old games working on windows when they run almost out of the box on Linux, but on the flip side with all the launchers and shit built into AAA games today it’s a hassle to get them set up on Linux. Like once I do get them set up they work great. But lutris, proton versions, winetricks, etc to get them working is an activity
Many games might actually be DRM free without you realizing. Look them up on PC Gaming Wiki, and maybe you'll like what you see.
With some games it's as simple as launching them directly from the executable to circumvent annoying launchers and accounts.
Something most people probably don't even think of doing anymore, and why would they. But it never hurts to try.
Oh yeah the older games work great on Linux, either with drm gone as you described or a no-cd or something. The windows issues with old games I was referencing mostly stem from old graphics driver requirements (things like dgvoodoo), compatibility mode, having more CPU cores than a game can handle, etc, but I’ve found very little of those issues on Linux.
On Linux I was referring to having to run like the EA launcher, Ubisoft launcher, rockstar launcher, etc for modern games. They are so finicky and such a hassle to set up, and because they are electron apps with custom code, so basically web browsers with embedded drm. You have to get the right combination of winetricks and proton versions to make them work without issue. I don’t blame Linux at all, I blame the stupid launchers and overwhelming drm