this post was submitted on 04 Sep 2024
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[–] [email protected] 7 points 2 weeks ago (5 children)

Xbox 360 was/is peak controller design

[–] [email protected] 4 points 2 weeks ago (4 children)

What made 360 better than series One (i own this one)?

Better ergonomics? It has such negligible difference design wise, and the d-pad looks awful

[–] [email protected] 2 points 2 weeks ago (3 children)

I think it's mostly nostalgia, and the fact that it was kind of the first iteration of the design all controllers use now. The 360 controller was good but it was really only the start. In my opinion each xbox controller has been a massive improvement over the last.

The series x controller is probably the most well refined controller I've used, and the only reason it's not my pick for best controller is because I'm a sucker for all the fancy tricks of the dualsense.

[–] [email protected] 1 points 2 weeks ago* (last edited 2 weeks ago)

The slightly more bulbous wings on the 360 controller actually do a lot for ergonomics, but it's very hand-sized based. For me, the 360 is almost perfect in how the wings tuck into my palms. With the controller about 6 or so inches in front of me, my arms are at a natural angle with wrists straight and the controller is securely held without even a finger on it, and I can press any button without even having to brace it. Take even a little of those wings away, and that gets lost, and edges instead of the smooth roundness get annoying. My partner on the other hand, would need a smaller controller to get that same feel or to cross-thumb the dpad as easily as I do. As much as I originally preferred the symmetry of the playstation layout, I have to give the nod to the xbox layout for being able to dpad with the right thumb.

We desperately need controller makers to stop acting like controllers are one size fits all, when that's not even close to true.

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