this post was submitted on 20 Nov 2024
162 points (98.8% liked)

PC Gaming

8615 readers
1019 users here now

For PC gaming news and discussion. PCGamingWiki

Rules:

  1. Be Respectful.
  2. No Spam or Porn.
  3. No Advertising.
  4. No Memes.
  5. No Tech Support.
  6. No questions about buying/building computers.
  7. No game suggestions, friend requests, surveys, or begging.
  8. No Let's Plays, streams, highlight reels/montages, random videos or shorts.
  9. No off-topic posts/comments, within reason.
  10. Use the original source, no clickbait titles, no duplicates. (Submissions should be from the original source if possible, unless from paywalled or non-english sources. If the title is clickbait or lacks context you may lightly edit the title.)

founded 1 year ago
MODERATORS
you are viewing a single comment's thread
view the rest of the comments
[–] [email protected] 12 points 3 days ago (1 children)

I believe it's how they get the graphical data among other things. Instead of storing textures and stuff on your PC they steam it all in. I don't think it's something that can be deactivated.

[–] [email protected] 8 points 3 days ago (1 children)

A step closer to just let you have a terminal, and not access to your data.

[–] [email protected] 5 points 3 days ago (1 children)

Fuck most of Microsoft's shit, but this is the only way you can realistically do the real world at any recognizable level of detail at all. You might be able to cache an area with an obscene amount of storage, but it would have to be a pretty constrained flight path at pretty low detail to really work.

[–] [email protected] 1 points 3 days ago (2 children)
[–] [email protected] 4 points 3 days ago (1 children)
[–] [email protected] 1 points 3 days ago* (last edited 3 days ago)

Okay fair enough 😅!

Edit: bad calculations were made by me, it's only 180Mb/s needed.

Maybe at low you can store it off ...

[–] [email protected] 3 points 2 days ago

This comment calculated just under 1.5 Pb (yes, petabytes)!